Thursday, October 14, 2010

Fight On! #10 Now Available

I am not dead! 'Tis merely a flesh wound! I have been working on a few projects... not to be released under AGP (AGP is dead, though you can still find our PDFs for sale through this link), but to be released elsewhere... someday. You can find a preview of a portion of one of these in the latest issue of Fight On! magazine. Here are the details on Fight On! #10:

Once again, Fight On! returns to unscroll the Runes of Chaos and conjure the mighty titans of yesteryear! Dedicated to Tom Moldvay, this BIG issue contains three BIG undercities and lost worlds by Gabor Lux, James Mishler, and Chris Robert, right alongside the rules supplements, mini-adventures and modules, villages, one-page dungeons, spells, monsters, NPCs, tricks, traps, geomorphs, reviews, and tables you've come to know, love, and expect from our fantastic fanzine. Illustriously illustrated by Patrick Farley, Jennifer Weigel, Lester, Kelvin Green, Jason Sholtis, Peter Mullen, Mark Allen, Anthony Stiller, Steve Robertson, and more; puissantly penned by Jeff Rients, Calithena, Jerry Stratton, Tim Snider, Geoff McKinney, Patrice Crespy, Peter Schmidt Jensen, Paul Stormberg, Geoffrey O. Dale, Tim Kask, and a whole gang of garrulous grognards trying to take it (their PC, that is) to the next level. We hope you'll roll the bones on this issue and check it out - but either way, keep Fighting On!

You can check out the print version here:

the EBook here:

or check here for the whole store and all the issues of the magazine from beginning to present:

Here’s the TOC to whet your appetite:

Table of Contents
Fast Company (Alex Schroeder)…………………………...3
Wear and Tear (Mátyás “Urban” Hartyándi)....…………….5
Catwomen and Lion-Men (Calithena)…………...….….…..5
The Time-Displaced (Tim “Sniderman” Snider)…....…..….7
Cult Leader (Lee Reynoldson)……………………………..9
The Familiar Spirit (James A. Smith)……...……………...11
Knights & Knaves (Duncan Jones & Sean Still)…..…...…14
Khosura, Part II (Gabor Lux)………………...………….15
Killing Monsters You Can’t Kill (Jeff Rients)……...……..39
Creepies & Crawlies (various)…………….………...……40
The Godzillas Will Breath On You (Geoff McKinney)…..43
Futa-kuchi-onna (Ian & Andrew Baggley)…...….…….….47
Urgent Care Cleric (Jonathan Linneman & Kelvin Green).48
Education of a Magic-User (Douglas Cox)……………….49
Trolls will be Trolls (Heron Prior)……………………..…50
Time For Tea (Clarabelle Chong)…….…………...…...…51
Heart of Darkness (Lord Kilgore)…………………...…...52
Laboratory of the Asmodean Techno-Mage (P. Mullen)....53
Special Properties of Gemstones (Wayne Rossi)……...….54
The Coinage of Ilthar (Calithena)………………...………55
Artifacts, Adjuncts, & Oddments (various)……….……...56
Lost Dragonia (James Mishler)…………………….......…57
Tables for Fables (Age of Fable)………………………....79
Weird Treasure Containers (Telecanter)……………...…..81
Moldvay-esque Adventure Generator (Michael David, Jr.).81
Dungeon Modules (Geoffrey O. Dale)……..……….……82
Hobgoblin Halls (Joshua Mackay)………………………..83
The Shrine that Glittered (Patrice Crespy)………………..86
Moulin Rouge 1955 (Jerry Stratton)……………………....94
Random’s Assortment (Thinker, Random, and Jensen)…..98
The Darkness Beneath (Chris Robert)……………….….100
Merlyn’s Mystical Mirror (Hargrove/Hewlett/Pookie)….121
Everyone is Here to Have Fun (Paul Stormberg)…….…129
One-Off Con Adventures (Tim Kask)……………….....133
Dougal Must Die! (Steve Robertson)………...……..…...135
Dungeon Geomorphs (Tim Ballew)……………...……..137

Front Cover by Patrick Sean Farley (electricsheepcomix. com). Back cover by Lamentations of the Flame Princess ( Tom Moldvay photo by Kevin Hen-dryx. Fight On! logo by Jeff Rients. Interior art by Jennifer Weigel (4,11,12,117), Bronze Age Miniatures (bronzeagemin. com: 4), Peter Schmidt Jensen (5,56,59), Swords & Wizardry/ Frog God Games (talesofthefroggod. com: 6,45), Lester (7,8, 44,103,104,106,107,114), Black Blade Publishing ( 7,17), Alicia Miller (9,133), DEI Games ( 13), Kelvin Green (14,42,48,52,121), Gabor Lux (15,18,21,22,25,27,29,32,35,36,37,38,39), Robert S. Conley ( 40,100, Darkness Beneath logo), Jason Sholtis (41,75,132), Ian Baggley (46), Douglas Cox (49), Heron Prior (50), Clarabelle Chong (51), Lord Kilgore (52), Peter Mullen ( 53), Mark Allen ( 54,55,73,82,85), Carlos “Celurian” Torreblanca (56), James Mishler (63,78), (64), Lee Barber (69, Knights & Knaves logo, Creepies & Crawlies logo), Geoffrey O. Dale (83), Patrice Crespy (86), Yannick Zogg (91,92), Jerry Stratton (94,95,96,97), Anthony Stiller (98,99), Alex Schroeder (112), Emperor’s Choice Games and Miniatures ( 122), Doug Easterly (126), Lamentations of the Flame Princess (127), Rob Hewlett (128), Tom Moldvay (131), John Larrey (132), Kevin Hendryx (134), Steve Robertson (135,136), and Tim Ballew (137,138).

Tuesday, April 27, 2010

Final Subscriber Compensation Deal

Okay, here's the final deal... I now have permission from both Judges Guild and Troll Lord Games to compensate subscribers for their remianing balance with booklets (and other remaining stock).

First, I will finish sending all copies of Campaign Installment #2 to all subscribers.

Only then, after all copies of CI#2 have gone out, I will start sending out refunds and/or booklets to finish out the subscriber balance.

I will make sure to check with each and every subscriber to see what he or she wants to do as the option for their final compensation.

Booklet compensation will be on a cash MSRP basis (based on the prices the booklets were to have on March 1st, 2010, after the scheduled price increase), not on a subscriber-page credit basis. Thus, each booklet will cost the following in remaining subscriber funds:

Guide to the World of the Wilderlands (AGP00104) $8.50
Barbarians of the Wilderlands 1 (AGP00251) $8.00
Aendryth's Eldritch Compendium (AGP00253) $6.00
Sorcerers of the Wilderlands (AGP00301) $6.50
Warrior Mages of the Wilderlands (AGP00302) $5.50
Faiths of the City State: Forn Sidthr (AGP00303) $6.00
Curses & More Curses (AGP00653) $8.50
100 Encounters & Treasures -- Level 1 (AGP00676) $6.50
Campaign Map 18: Southern Reaches (AGP01251) $5.00
Skills, Feats, and Languages of the Wilderlands (AGP05004) $8.00
Player's Guide #1: Tharbrian Horse-Lords (AGP05501) $8.00
Monstrous Menaces Compendium 1-5 (AGP06101) $12.00
100 Street Vendors of the City State (AGP06201) $12.00
Additional Copies of AGJ Monthly Chronicle... $1 each

I also have limited quantities of XXXI (AGP00102, $10) and the 2008 Wilderlands Jam (AGP00106, $12) remaining, which can be used toward subscriber balance. I do not have any copies left of AGJ #1, M&TW#1, nor of the Rhadamanthia Continental Map (all copies of which remaining to be used in CI#2)

Note that you are not charged anything for shipping, as that was already figured in the cost of the subscription.

You will be able to choose any of the above (again, predicated on limited quantities of XXXI and the 2008 Jam) in any combination for your refund; you could choose all different booklets, or multiple copies of of one booklet, such that the cash total is no greater than your remaining subscriber fund. Remaining funds after all booklets have been chosen will be refunded in check form in the same shipment with the booklets.

You should know what the cash value of your balance is from the e-mail I sent out before I started sending out Campaign Installment #2. If you do not remember it, you will be reminded of your total when I contact you when your turn for your refund comes up.

If you have any questions about this, you can contact me at jamesagp1 at gmail dot com.

Please do NOT send your refund order until I contact you and let you know that it is your turn in the refund queue.

Also, I should note here that if you are not a subscriber, please do NOT order anything from AGP. We are not re-opening sales to the general public in any way, shape, or form! If you are not a subscriber and you must get one of these print copies, I'm sure you can ask around on the boards for anyone who picked up a few extras and might be willing to sell them. Of course, all our products are still available in their PDF formats through Judges Guild and Troll Lord Games.

Thank you once again to all our subscribers for their amazing patience!

Thursday, April 22, 2010

Quick Subscriber News Update

The following is reposted from the Acaeum forums:

Hey all,

Sorry for no reply earlier. I've been taking the whole month of April off from anything AGP related, which includes pretty much all gaming forums... thanks to Plaag for letting me know about your questions!

As to subscriptions, as I stated on the AGP blog, remaining subscriptions will be honored in the following fashion:

First, all those who have not yet recieved Campaign Installment #2 will get that mailed to them as my finances permit; then, after all remaining copies of CI#2 have been shipped, remaining subscription balances will be refunded in subscriber number order, again, as finances permit.

And as I said there, it might take some time. After two and a half years of trying to make AGP work financially (and failing miserably), and after six months of my wife being unemployed (and still remaining unemployed), my finances are in a shambles. As mentioned elsewhere, I finally have a job, working for the Census, but it is a limited-time position, obviously (no more than eight weeks).

If I'm lucky, I'll be able to use funds from that job to print and ship out all the remaining copies of CI#2. After that, the rate of refunds will depend on the job(s) I am able to get after the Census runs out.

Every subscriber WILL get a refund. It WILL take time.

Some subscribers have written requesting that their remaining subscription balance be taken in booklet form. Right now, that is not possible, as I have turned over the copyrights on all my products to either Judges Guild or Troll Lord Games. However, enough subscribers have requested this that I am considering asking them to allow me to make these limited runs.

However, if I do, the booklets will have to be taken out of remaining subscription funds on a cash basis (based on the MSRPs the booklets would have had starting March 1st, had I continued with AGP), rather than a subscriber-page-credit basis that was in effect before I closed the company. At these rates, most 1/2 year subscribers with un-tapped sub value should be able to get one each of most of the books; those with a full year sub with un-tapped sub value should be able to get a full set, with several extra copies. But I don't know yet exactly, as I haven't tallied the full values at the new MSRPs... and again, this is all predicated on getting permission from Judges Guild and Troll Lord Games (not that I anticipate any difficulties there).

So... one way or another, sooner or later, all subscribers WILL get CI#2 and (definitely later than sooner) WILL get their subscription balances either refunded in CASH or, possibly, in product.

I hope that helps to somewhat alleviate your concerns.

Monday, March 8, 2010

Adventure Games Publishing is Closed

It is with great regret that I announce the closure of Adventure Games Publishing. Print product sales end immediately. PDF products remain available on the AGP DriveThruRPG site through the end of March, then migrate to either the Judges Guild or Troll Lord Games sites on DriveThruRPG (those of you who already purchased them will continue to be able to download them). After that date, Judges Guild and/or Troll Lord Games might continue to make print versions of these products available or not; that is their call, not mine. As all the details about the transfer of properties are still being worked out, please do not inquire after them about these items for several weeks after the transfer.

Subscribers will, over time, first have their final Campaign Installment shipped (100 Street Vendors of the City State, etc.), then as money becomes available, have the remainder of their subscription funds refunded. Subscriptions will be refunded in numerical order by subscriber number.

The decision to close AGP was neither easy nor quick; it has been brewing in my mind for a long time. It is the end result of far more mistakes being made than successess being earned. At one point a good friend, who knew of my work on Comics & Games Retailer, asked me point blank why I did not take the very good advice I dished out in that magazine. I still do not know why myself.

The closure is, essentially, the final result of ever fewer sales on each new product, both print and PDF, such that at this point, I'll end up paying people to take my next product. 100 Street Vendors of the City State, barring a handful of sales of Noble Knight Games, sold a grand total of three print copies. Yes, you read that right, three copies. The PDF sales were not much better, a grand total of 13 copies sold as compared to 15 copies being taken free by reviewers (and many, many thanks to the two of you who have actually posted reviews!)

As though the dreadful sales on what I considered to be my best, most tied-in work of the Wilderlands was not enough, this is also tax time, and looking over the results of the prior year was most educational. The end result, even after pinching every penny and keeping all expenses down to the bare minimum, was a grand total net income such that I earned a total of less than $2 per hour for all my work on AGP in 2009. Were this simply a sideline to a full-time job, that would truly be a nice result. As this is supposed to be my "day job," that result is, as we call it, a "reason to quit."

And so we are done. A few things:

If you wonder why I don't keep print sales open for the remainder of the month, it is due to the simple fact that at this point, even if I get good sales, all my profits from said sales could all too easily be wiped out on the purchase of the ink to print that last book (as ink for my printer runs $100 per cartridge). So any final sales of print products could be counterproductive rather than profitable, and there is no way to know until the final book is printed.

I still have a box and a half or so filled with copies of XXXI and 2008 Wilderlands Jam, as well as two HUGE boxes of Campaign Map 18: Southern Reaches. Rather than simply destroy them, one of these days I'll eventually get those to Bob Bledsaw at Judges Guild; he will sell them as he sees fit. As all other booklets are either sold out or were only printed on order, that is the last remaining stocks from AGP (no wondrous warehouse finds to be hand a decade or three down the road).

Adventure Games Publishing is unlikely to return; I plan to altogether put it in my past, and put my past behind me. Eventually, six months, a year, or two years (or more) down the road, depending on how long it takes the burns and wounds to heal and be forgotten, I will return to writing, likely as a hobby (writing for Fight On! perhaps), then later, maybe, for other publishing... But first I need to return my hobby where it belongs, to that place in my heart where it is a hobby.

This blog, Adventures in Gaming, is also going to close. It is too tied in with AGP in my heart for me to continue forward with it. A month or three from now, I will return to blogging, but elsewhere. For those interested in following whatever shall follow, I will certainly post here to let them know where they can find me.

Adventures in Gaming and the Adventure Games Publishing Catablog will remain up; I have no plans to take them down. Let them remain as historical artifacts.

I could get into the whole "what's going on with the Adventure Game Industry and how it applies to AGP," but frankly... I really don't care anymore. It seems the Adventure Game Industry has had enough of me, and I have finally had enough of it... and so it is time to move on.

Finally, many thanks go out to:

My wife, for being unbelievably, incredibly supportive;
My mother, for being there when we needed her;
Bob Bledsaw (may he rest in peace) and Bob Bledsaw Jr, for so very much I cannot say;
Steve Chenault, Peter Bradley, and the other good folks at Troll Lord Games;
Noble Knight Games and Chimera Hobbies, for taking a chance on my products;
My subscribers, for putting so much (sadly, misplaced) faith in me;
All who purchased by products;
Reviewers who understood;
My fans, many of whom are also good friends.

To all, good gaming!


Wednesday, February 24, 2010

[AGP00106] 2008 Wilderlands Jam PDF Now Available

The 2008 Wilderlands Jam, sold out in print, is now available in PDF format. This 48-page booklet combines three web-only offerings and one preview of an upcoming product line:
  • Warrior-Mages of the Wilderlands provides details on a multi-class of Fighter and Wizard for use with Castles & Crusades and the Wilderlands of High Adventure;
  • Sorcerers of the Wilderlands provides details on Sorcerers, those who make pacts with Demons, learn the arts of summoning, and act as the Demon Gods champions in the Wilderlands;
  • Monsters & Treasures of the Wilderlands 1 includes 16 new monsters and 16 new treasures native to the Wilderlands of High Adventure for use with Castles & Crusades (now available separately in print and in PDF in expanded and revised form, see AGP00201);
  • The Valley of the Dead Queens is a preview of the upcoming Sandbox Module line, and includes maps of hexes 04:0714 and 04:0715, details of what is to be found there, and a map of the hamlet of Cragfalls, a hamlet in hex 04:0715, along with descriptions of about half the locations in the village, including background and specific individual information.
  • 48 pages, Author: James Mishler
  • AGP00106, $12.00 MSRP

Click here to buy the
2008 Wilderlands Jam PDF
at DriveThruRPG

Saturday, February 13, 2010

[SALE] Never Say Never... Econopocalypse Sale Mk. II

To say that sales of late have dropped off a cliff would be a gross understatement. It would be more accurate to say that they dropped off a cliff, were stabbed by a thousand knives, blown up, thrown in a shredder, stomped on by rampaging elephants, and then dumped down a drain... sort of like the rest of the economy.

So, to get things moving again, I'm doing what I said I would never again do... offering an amazing sale, Econopocalypse Sale Mark II! Every Adventure Games Publishing PDF is half off, save for the latest (100 Street Vendors) which is not on sale, and the first, Adventure Games Journal #1, which is on sale at the positively STUPID price of merely $1.00! Yes, $1.00!

Click here to take part in
Econopocalypse Sale Mark II
at DriveThruRPG!